While I would love to have a Creaform Handy Scan Black Elite, for scanning hand tools at the resolution required for making drawer inserts, Creaform sells their last generation of handheld scanners under the Peel brand (peel-3D.com) at prices that don't comapre to a new (HAAS) 3 axis VMC. The problem you're going to run into is scanning highly reflective and/or black surfaces are both problematic (you won't get clean data). You can buy a spray on media that makes the objects temporarily matte then evaporates, but each spray bomb is +/- $30 (search up AESUB blue). The Creaform stick on targets also add up - they're only about $0.10 each, which sounds cheap until you're using several hundred per scan on larger objects. At this level of scanner ($10K), don't expect to be getting crisp sharp edges, small holes, or features like threads well represented in the mesh without post-processing or mesh-based modeling.
The mesh from the scanner can be be exported as an OBJ or STL file and then handled in whatever downstream application you plan to use. Peel currently have a deal on their small scale scanner, which is still branded as the Creaform GoScan20 bundled with VXModel their own downstream modeling program for $10K combined. I have a GoScan50 (sold by Peels as the Scan 2) which is the same platform, but larger field of view / less accuracy than the GoScan20. The minimum size of mesh I can scan with the scanner that I have is 0.2mm.
I have been impressed with the scanner, but VXElements, the scanning software, tends to crash when processing larger scans (>20GB which typically are colour scans where the texture is used as part of the targeting matrix). It's gotten better, but is still a significant irritant. I use Geomagic DesignX to clean, fill, repair and decimate the mesh and then send the file to Fusion360. Say what you will about Fusion, the watertight mesh to solid conversion tool is pretty effective, and having straightforward CAM tools in the same environment works well for the type of tasks you're describing. The limitation to 10,000 polygons for conversion to BRep Solids is currently a huge barrier for larger stuff, but I expect that the polygon limit will go up significantly in the near future (I do know that they are working on this).
Let us know what decision gets made, and how the scanner and software that they choose works for this application.
Martin