Get Fusion 360 and start learning it backwards and forwards ASAP. There are *hundreds* of YouTube videos that will walk you through every aspect of Fusion for free and at your own pace. Go through them and get familiar, than come up with 5-6 projects of increasing complexity. CAD them up, design the workholding, lay down some toolpath.
Is Fusion a "hireable" piece of software? Nope! But CAD/CAM is fundamentally the same between everyone - you sketch 2D shapes, extrude/revolve them into solids, add features, combine those things into more complex parts or assemblies, then lay down toolpath. Wrap your head around Fusion 360 with complete confidence, and you'll be able to learn SolidWorks/MasterCAM/NX/Esprit/ProE very easily. Knowning how to think in 3D, and the fundamentals of this class of software is the important skill.
"Learning" a control is sort of an outdated thing in modern industry, as almost nobody is programming at the control. Fanuc/Haas/Heidenhain/Brother... for low to mid level operators, the control only serves as a place to set work/tool offsets, load the program and hit cycle start. Nerdy production programmers might go deep into things like path smoothing options, macros, accel/decel params, DPRINT data capture, or in-process probing where one control might have advantages over others and the UI makes a material impact on how nice that work is to do, but for 95% of jobs in the industry? Those discussions are irrelevant.