Mastercam 2022 Released
Close
Login to Your Account
Page 1 of 3 123 LastLast
Results 1 to 20 of 43
  1. #1
    Join Date
    Nov 2015
    Country
    UNITED STATES
    State/Province
    Colorado
    Posts
    394
    Post Thanks / Like
    Likes (Given)
    66
    Likes (Received)
    196

    Default Mastercam 2022 Released

    My post is very straightforward for once!

    Mastercam 2022 has been officially released. I am pretty comfortable in saying this is the most substantial Mastercam release since Mastercam 2017 came out and changed the entire interface. For an analogy, the past few releases have felt like iOS updates (14.2.2, 14.4.1 etc) whereas this release feels like a whole OS update (iOS 15).

    Some of the new features are killer. 5-axis Unified toolpath is a big big change. Additionally, Mill Basic customers will now have access to OptiRough which is nice. Mesh tools have been added to actually utilize STL files and create usable geometry from it. There are honestly so many good improvements I can't even list out. Many things have been added to reduce clicks - things like automatic regen dirty ops (finally).

    Theyve put out quite an extensive breakdown here:
    What's New in Mastercam 2022

    ShopWare Webinar
    Mastercam 2022 Preview Webinar - YouTube


    Edit: Oh yea, the Home Learning Edition now offers access to Blade Expert, Port Expert, and Productivity +
    Super happy bout that.

  2. Likes Mtndew liked this post
  3. #2
    Join Date
    Oct 2007
    Country
    SPAIN
    Posts
    4,618
    Post Thanks / Like
    Likes (Given)
    524
    Likes (Received)
    310

    Default

    Can the standard TOP FRONT etc plane names be edited yet - or even appended?
    Has the facing toolpath got a separate S+F box for the finish cut, so you can rough fast and finish slower?
    Can levels be locked yet - so you don't accidentally move or delete geo?
    Have the keyboard commands been enhanced to allow 2 or 3 keys for the names (so Circle can be CI instead of "C" for instance)?
    Has the OPs manager got more stable for when you're handling 200ish operations?
    Not knocking - just wondering

  4. Likes metalmadness liked this post
  5. #3
    Join Date
    Sep 2019
    Country
    CANADA
    State/Province
    Ontario
    Posts
    44
    Post Thanks / Like
    Likes (Given)
    1
    Likes (Received)
    14

    Default

    For facing you got S+F separate for rough and finish. For the rest wait for 2035 release

  6. #4
    Join Date
    Oct 2007
    Country
    SPAIN
    Posts
    4,618
    Post Thanks / Like
    Likes (Given)
    524
    Likes (Received)
    310

    Default

    Quote Originally Posted by OVodov View Post
    For facing you got S+F separate for rough and finish. For the rest wait for 2035 release
    Progress heh!
    They were just a few enhancement requests back at X7 days...

  7. #5
    Join Date
    Jun 2009
    Location
    Clearwater, FL
    Posts
    91
    Post Thanks / Like
    Likes (Given)
    2
    Likes (Received)
    13

    Default

    That Ops Manager.....ugh....

  8. Likes ElCrasho liked this post
  9. #6
    Join Date
    Nov 2015
    Country
    UNITED STATES
    State/Province
    Colorado
    Posts
    394
    Post Thanks / Like
    Likes (Given)
    66
    Likes (Received)
    196

    Default

    Quote Originally Posted by barbter View Post
    Can the standard TOP FRONT etc plane names be edited yet - or even appended?
    Has the facing toolpath got a separate S+F box for the finish cut, so you can rough fast and finish slower?
    Can levels be locked yet - so you don't accidentally move or delete geo?
    Have the keyboard commands been enhanced to allow 2 or 3 keys for the names (so Circle can be CI instead of "C" for instance)?
    Has the OPs manager got more stable for when you're handling 200ish operations?
    Not knocking - just wondering
    dunno dunno dunno dunno dunno.

    I actually have no idea on most of those...I believe that the levels manager can have locked levels now but I could be wrong. I know you can lock planes and you can make levels associated with planes so perhaps they would lock. Doubtful?

    Standard planes can't be edited whatsoever, I doubt that will ever be a thing. Transform your part where you need it and build new planes off that location is about the best I can do.

    Keyboard commands, not sure what youre asking with that but I dunno. I haven't done much with hotkeys besides macros for my 2 mice.

    OPS manager...good luck with that one!

    It is shocking that they don't have SF boxes for finish passes on facing. Yes you can create a double operation but that is stupid. They have had it for contour forever.
    multipasses.jpg

  10. #7
    Join Date
    Sep 2019
    Country
    CANADA
    State/Province
    Ontario
    Posts
    44
    Post Thanks / Like
    Likes (Given)
    1
    Likes (Received)
    14

    Default

    Quote Originally Posted by metalmadness View Post
    It is shocking that they don't have SF boxes for finish passes on facing. Yes you can create a double operation but that is stupid. They have had it for contour forever.
    multipasses.jpg
    They do have now
    screenshot-2021-06-14-123810.jpg

  11. #8
    Join Date
    Oct 2007
    Country
    SPAIN
    Posts
    4,618
    Post Thanks / Like
    Likes (Given)
    524
    Likes (Received)
    310

    Default

    Quote Originally Posted by metalmadness View Post
    dunno dunno dunno dunno dunno.

    I actually have no idea on most of those...I believe that the levels manager can have locked levels now but I could be wrong. I know you can lock planes and you can make levels associated with planes so perhaps they would lock. Doubtful?

    Standard planes can't be edited whatsoever, I doubt that will ever be a thing. Transform your part where you need it and build new planes off that location is about the best I can do.

    Keyboard commands, not sure what youre asking with that but I dunno. I haven't done much with hotkeys besides macros for my 2 mice.

    OPS manager...good luck with that one!

    It is shocking that they don't have SF boxes for finish passes on facing. Yes you can create a double operation but that is stupid. They have had it for contour forever.
    multipasses.jpg
    Yup, I'm well versed with copying the master set of planes etc - a better solution is to have a template file. And load your model into that which is already configured for planes and view sheets.
    Keyboard commands - the fastest way to work.
    L line
    C centre etc
    Nice to be able to have 2key (or better 3) though, so we can have Circle as CI (because C = Centre) etc.
    It was frustrating how slow enhancements came through, as small enhancements make a user much more efficient.
    Although obviously not big selling/upgrade "major items" which is what sells new seats...

  12. #9
    Join Date
    Jun 2009
    Location
    Clearwater, FL
    Posts
    91
    Post Thanks / Like
    Likes (Given)
    2
    Likes (Received)
    13

    Default

    Quote Originally Posted by barbter View Post
    Yup, I'm well versed with copying the master set of planes etc - a better solution is to have a template file. And load your model into that which is already configured for planes and view sheets.
    What do you mean by the line in bold?

  13. #10
    Join Date
    Jun 2012
    Location
    Michigan
    Posts
    5,987
    Post Thanks / Like
    Likes (Given)
    5642
    Likes (Received)
    3813

    Default

    Quote Originally Posted by JBethell View Post
    What do you mean by the line in bold?
    Basically you create a dummy file, and set it up how you like. Meaning you create planes and viewsheets to your liking. Then save it.... call it "whatever".
    Now just open that file and use the Merge feature or drag n drop a file into Mastercam and use the save as to rename it.
    It's really handy for a family of parts. I use a few of these self made templates for different machines, like my 4axis, or my 5 axis etc...


    Long story short, if you find yourself doing things over and over and over every time you open a new file, make a template file that already has those things done, you'll save a lot of time and aggravation.

  14. Likes Winterfalke, rickyt, wheelieking71 liked this post
  15. #11
    Join Date
    Nov 2014
    Country
    UNITED STATES
    State/Province
    Florida
    Posts
    6,301
    Post Thanks / Like
    Likes (Given)
    2500
    Likes (Received)
    3113

    Default

    I downloaded 2022. Is there a way to do a stand alone install like before? When I went to install it wanted me to close MCAM so I assumed it was going to overwrite it...?

  16. #12
    Join Date
    Jun 2012
    Location
    Michigan
    Posts
    5,987
    Post Thanks / Like
    Likes (Given)
    5642
    Likes (Received)
    3813

    Default

    Quote Originally Posted by Mike1974 View Post
    I downloaded 2022. Is there a way to do a stand alone install like before? When I went to install it wanted me to close MCAM so I assumed it was going to overwrite it...?
    Did you have the 2022 beta open?
    I typically close Mastercam when installing a new version, just in case something acts wonky on the install.

    But as far as I know, the install is the same as previous versions. The only difference being that the HLE version is "included" with the install. And you need to request a license code to activate the HLE.
    Apparently that code system isn't up and running yet.

  17. #13
    Join Date
    Sep 2018
    Country
    UNITED STATES
    State/Province
    California
    Posts
    1,203
    Post Thanks / Like
    Likes (Given)
    1993
    Likes (Received)
    652

    Default

    just spent 2 days back with masterblow, how nice to remember just how much i fucking hate this thing, about as much as any other cam system that doesnt have parametric modeling/sketching/dimensioning.
    what a pain in the dick.

  18. #14
    Join Date
    Jan 2013
    Location
    Gilbert, AZ
    Posts
    7,280
    Post Thanks / Like
    Likes (Given)
    9709
    Likes (Received)
    9343

    Default

    Quote Originally Posted by Mtndew View Post
    Long story short, if you find yourself doing things over and over and over every time you open a new file, make a template file that already has those things done, you'll save a lot of time and aggravation.
    Years ago when I realized I could copy/past features in FCAM, it was like the heavens opened up and shone their glorious lights on me!

  19. Likes Mtndew liked this post
  20. #15
    Join Date
    Aug 2005
    Location
    CT
    Posts
    8,368
    Post Thanks / Like
    Likes (Given)
    457
    Likes (Received)
    2231

    Default

    Quote Originally Posted by empwoer View Post
    any other cam system that doesnt have parametric modeling/sketching/dimensioning.
    what a pain in the dick.
    Honestly, parametric is the absolute LAST fucking thing I want in a CAM system!!!
    CAD, yes, I have seen the light, but only for solid modeling.
    2D drafting, documentation, sketching and most certainly CAM, absofuckinglutely NOT!!!

  21. #16
    Join Date
    Sep 2018
    Country
    UNITED STATES
    State/Province
    California
    Posts
    1,203
    Post Thanks / Like
    Likes (Given)
    1993
    Likes (Received)
    652

    Default

    Quote Originally Posted by SeymourDumore View Post
    Honestly, parametric is the absolute LAST fucking thing I want in a CAM system!!!
    CAD, yes, I have seen the light, but only for solid modeling.
    2D drafting, documentation, sketching and most certainly CAM, absofuckinglutely NOT!!!
    riiight. let me just spend 20 fucking clicks modifying the size or position of a sketch entity i use either for containment or to drive a toolpath instead of 1 or 2 like in any normal cad system. ABSOLUTE FUCKING GARBAGE.

  22. #17
    Join Date
    Nov 2007
    Location
    canada
    Posts
    800
    Post Thanks / Like
    Likes (Given)
    109
    Likes (Received)
    476

    Default

    Quote Originally Posted by empwoer View Post
    riiight. let me just spend 20 fucking clicks modifying the size or position of a sketch entity i use either for containment or to drive a toolpath instead of 1 or 2 like in any normal cad system. ABSOLUTE FUCKING GARBAGE.
    Parametric is not something I see as a deal breaker for CAM. Sure it would be nice but if you know how to use the software you're only a couple extra clicks anyways. And if you're that concerned, MC4SW is included with your license so just run the addin instead.

  23. Likes Mike1974 liked this post
  24. #18
    Join Date
    Sep 2018
    Country
    UNITED STATES
    State/Province
    California
    Posts
    1,203
    Post Thanks / Like
    Likes (Given)
    1993
    Likes (Received)
    652

    Default

    Quote Originally Posted by goooose View Post
    Parametric is not something I see as a deal breaker for CAM. Sure it would be nice but if you know how to use the software you're only a couple extra clicks anyways. And if you're that concerned, MC4SW is included with your license so just run the addin instead.
    yeah, NO THANKS. its fucking terrible. rather use fusion instead.

  25. #19
    Join Date
    Nov 2007
    Location
    canada
    Posts
    800
    Post Thanks / Like
    Likes (Given)
    109
    Likes (Received)
    476

    Default

    Quote Originally Posted by empwoer View Post
    yeah, NO THANKS. its fucking terrible. rather use fusion instead.
    So you hate Mastercam and do not use Mastercam and sounds like you never will. So why are you here complaining about it?

  26. #20
    Join Date
    Aug 2005
    Location
    CT
    Posts
    8,368
    Post Thanks / Like
    Likes (Given)
    457
    Likes (Received)
    2231

    Default

    Quote Originally Posted by empwoer View Post
    riiight. let me just spend 20 fucking clicks modifying the size or position of a sketch entity i use either for containment or to drive a toolpath instead of 1 or 2 like in any normal cad system. ABSOLUTE FUCKING GARBAGE.

    Well, that is EXACTLY THE FRIGGIN' POINT!!!
    I will spend the extra 20 or so clicks if I have to, but after that it better Fucking stay where I put it and not move! Like EVER, unless I told it to!!!
    There are plenty of moving targets out there, but my toolpaths better not be one of them!


Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •